Professor Katherine Isbister, UC Santa Cruz, United States of America.
Katherine Isbister is Professor of Computational Media and Jack Baskin Endowed Chair in Engineering at UC Santa Cruz, where she directs the Social Emotional Technology Lab https://setlab.ucsc.edu/. Her research team creates interactive experiences at the intersection of HCI and Games/Play to heighten social and emotional connections and wellbeing, with over 100 peer-reviewed publications. Isbister is the author of several books including How Games Move Us: Emotion by Design, from MIT Press, and editor of the recently released 2nd edition of Game Usability, a collection of chapters by experts in the game industry as well as game researchers. A Founding Fellow of the Higher Education Video Game Alliance, Isbister is a recipient of MIT Technology Review’s Young Innovator Award, and an ACM Distinguished Scientist.
Additional links:
Twitter: @kcisbister
Personal website: http://www.katherineinterface.com